Kody Blankley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He wears his silver hair up. He has several tiny opal earrings on each ear.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: Kody was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and wants to open a new tavern
Ideals: Persistence. Flaws: Hedonist. Bonds: Rich, Religious, Job. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 75 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Direcris Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a pastel feathered hat and pastel clothes and is in decent physical shape. His crest is greying and his face has many wrinkles. His gold unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.
History: He is a Jackalwere in disguise. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Nature, Adventurer, Job. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 19)
Armor Class 12
Hit Points 85 (19d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d8+4, Ranged +8 / 5d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 2800 pp. Aquamarine (1300 gp). Chrysoprase (30 gp). Red spinel (130 gp). Freshwater pearl (7 gp). Iolite (30 gp). Bloodstone (30 gp). Moss agate (7 gp). Citrine (30 gp). Rose (30 gp). Blue diamond (2000 gp). Carnelian (30 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Carnelian (30 gp). Pink diamond (2000 gp). Clear bright green emerald (2000 gp). Blue star sapphire (1100 gp). 1 Major magic item.
Adrex Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He dresses like a well dressed Map Maker does, and his gloved hand is found clutching a shield. His long brass crest is drawn into a two foot long braid. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: Adrex was born in the east. At a young age he loved to build and create. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Persistence, Gifted. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 56 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1600 gp. Alexandrite (1300 gp). Star rose quartz (80 gp). Golden yellow topaz (1300 gp). Eye agate (8 gp). Amethyst (130 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Bloodstone (80 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.
Peter Leighton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His white hair is singed and shortened. He has several tiny ruby earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the old dungeon and found the beat up sai and armor he uses now. He now mingles about in high society.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 80 pp. Black opal (500 gp). Black pearl (400 gp). Bloodstone (40 gp). 1 Minor magic item.
Pallabar Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his greatsword. He has done his best to style his brown hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Stylist business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Ugly, Emotional, Shy. Bonds: Job. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 270 gp.
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