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NPC Generator

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Advanced [show]


Pog Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and is pretty ugly. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Has a crush, Nature. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Pog Daergel, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 8000 cp.


Social Check DCs


Ur-Lisak Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He keeps his golden hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Sculptor, who enjoyed hunting, Ur-Lisak was taken on many hunting expeditions. Ur-Lisak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: Attractive, Nature, Adventurer. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Ur-Lisak Shelly, Male Half-Orc Expert 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 900 gp.


Social Check DCs


Mozû Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. With a patchy black beard and wild black hair. His green eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Mozû Harper, Male Half-Orc Barbarian 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 40 pp. Blue quartz (14 gp). Hematite (14 gp). Black pearl (700 gp). Jet (120 gp).


Social Check DCs


Thokk Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear green pants and tee shirts. His black hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Thokk took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Guardian, Rich. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Thokk Peyton, Male Half-Orc Commoner 17
Medium (5'7") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 59 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4

Possessions: 5000 gp. Gold dragon comb with red garnet eye (1200 gp). A roughly beaten golden orb (150 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold dragon comb with red garnet eye (1200 gp). Cloth of gold vestments (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Embroidered and bejeweled glove (1000 gp). Jeweled electrum ring (4000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Medium magic item.


Social Check DCs


Radomir Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His white hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Radomir was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Radomir fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Artistic. Bonds: Family, Mentor, Adventurer. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Radomir Tealeaf, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp.


Social Check DCs

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