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Advanced [show]


Harbek Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown cloak. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Harbek hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He uses divination through singing.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Athletic, Artistic, Gifted. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Harbek Durthane, Male Dwarf Warrior 11
Medium (4'2") Dwarf, Neutral Good (CR 11)
Armor Class 13
Hit Points 120 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 20 (+5)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4

Possessions: 400 gp. Black velvet mask with numerous citrines (140 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (140 gp).


Social Check DCs


Imsh Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Banker does. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Imsh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Imsh studied abroad. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: To be a Stableman again.

Ideals: Artistic, Optimist, Gifted. Bonds: Job, Immigrant. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Imsh Lincoln, Male Half-Orc Paladin 7
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Auran, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Golden yellow topaz (800 gp).


Social Check DCs


Nuraval Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His silver hair is lengthy. His eyes are likewise blue.

Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Depressed, Secretive. Bonds: Military, Criminal record. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nuraval Lutgehr, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 160 gp. 1 Darkwood Buckler.


Social Check DCs


Borun TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears blue cloth garments or leather armor. His auburn hair is heavily combed to the left. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. A gifted student he started as a Mercenary, but he got bored and became a Sellsword. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Addict, Antagonistic. Bonds: Attractive, Military, Job. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Borun TellPenny, Male Halfling Monk 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 5000 sp.


Social Check DCs


Berrian Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: A skeptical and narcissistic man, Berrian's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Berrian lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by giants. Berrian was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Impeccable, Fighting. Bonds: Rich, Enemies, Family. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Berrian Holimion, Male Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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