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Advanced [show]


Fulbar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Bonds: Attractive, Immigrant, Guardian, Religious. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Fulbar Hilltopple, Male Halfling Warrior 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 cp. Amber (150 gp). Violet garnet (1000 gp). Bloodstone (30 gp). Blue quartz (6 gp).


Social Check DCs


Traki Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears black trousers with white and black striped suspenders. He wears various colorful collared shirts. His tied-back hair is red. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 12th year, his parents were killed by a giants raid, leaving Traki alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Traki was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is content; and a deep hatred of giants

Ideals: Athletic, Philantrophist. Flaws: Insane, Mundane. Bonds: Enemies. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Traki Qualanthri, Male Elf Monk 7
Medium (5'1") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Anselm Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Barkeep profession.

History: Anselm was born with his mother's beautiful face. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Anselm Liadon, Male Half-Elf Paladin 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Amethyst (160 gp).


Social Check DCs


Salasar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He has styled his black crest well, parting it to the right. His eyes are red and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Salasar was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Salasar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Ideals: Persistence. Flaws: Secretive, Fearful. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Salasar Turnuroth, Male Dragonborn Paladin 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 17 (+3)19 (+4)
Skills Intimidation +7, Investigation +6
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His white fur is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: Born in the east to a Cook, Dagger learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Dagger In the Morning, Male Tabaxi Expert 10
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Insight +6, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 250 pp. Rock crystal (20 gp). White pearl (140 gp). Azurite (11 gp). Star rose quartz (20 gp). Violet garnet (300 gp). Rock crystal (20 gp). Onyx (20 gp). Violet garnet (300 gp).


Social Check DCs

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