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Advanced [show]


Wrenn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a simple black robe with grey stripes complete with hood, and sports empty pouches on his belt. He has a black handlebar mustache and slicked back black hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Wrenn has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insane, Shy, Disease. Bonds: Attractive. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Wrenn Horcusporcus, Male Gnome Barbarian 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 55 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Jet (90 gp). Silver pearl (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet coat over a green low-cut shirt, and a top hat upon his head. He has a slight overbite and is overall scrawny. He sports a long red beard, and similarly colored long hair. His eyes are likewise gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Cynical, Hedonist. Bonds: Slave, Adventurer, Family. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Diggory Wing, Male Half-Elf Monk 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. Obsidian (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gimurt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Roofer, but he was a colossal failure. He struck the Blacksmith job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a roofer again

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Gimurt Torunn, Male Dwarf Druid 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp.


Social Check DCs


Jocelyn Marley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Junk Dealer uniform. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Flaws: Antagonistic, Addict, Mundane. Bonds: Job, In love. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Marley, Male Human Fighter 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. Star rose quartz (20 gp).


Social Check DCs


Seven Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and brown robe with the hood down. He has a slight overbite and is overall scrawny. His fur is short and black. His fierce amber eyes like to dwell on things.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seven took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Ideals: Professionalism. Bonds: Job, Nature, Rich, Attractive. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Seven Of Wine, Male Tabaxi Fighter 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1400 sp.


Social Check DCs

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