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NPC Generator

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Advanced [show]


Dondon Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears a white cloak and cross-gartered green stockings. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dondon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins; and to share knowledge with the world

Ideals: Logical, Fighting. Bonds: Attractive, Enemies, Military. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Dondon Goldfound, Male Halfling Commoner 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 66 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 15 (+2)18 (+4)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +4

Possessions: 11000 gp. White pearl (80 gp). Fiery yellow corundum (1000 gp). Rock crystal (30 gp). Citrine (30 gp). Amber (80 gp). Lapis lazuli (10 gp). Blue star sapphire (1000 gp). Moonstone (30 gp). Black pearl (200 gp). Blue sapphire (1000 gp). Chrysoprase (30 gp). Jet (80 gp). Golden yellow topaz (200 gp). Obsidian (10 gp). Alexandrite (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thamuz Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears his white hair down. His eyes are black.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Disciplined, Philantrophist, Logical. Bonds: Rich, Adventurer. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Thamuz Serenity, Male Tiefling Commoner 3
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)15 (+2) 11 (+0)20 (+5)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Tricking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his gray fur in a pixie cut. His eyes are hazel and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Opinionated, Logical. Bonds: Poor, Religious. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Tricking Paws, Male Tabaxi Expert 7
Medium (5'3") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp.


Social Check DCs


Dalgal Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, blue, dusty cloak, marred by sweets. He wears a broad hat to hide his balding. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also has developed a complete distrust of the Butcher profession.

History: When he was but 3 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy. Bonds: Job, Immigrant. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Dalgal Durthane, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Himo Floshem, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a axe. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and revenge

Flaws: Antagonistic. Bonds: Attractive, Job, Enemies, Slave, Family. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Himo Floshem, Male Elf Druid 13
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Insight +5, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 900 pp. A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Medium magic item.


Social Check DCs

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