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NPC Generator

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Henry Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel coat over a grey low-cut shirt, and a small hat upon his head. His white hair is lengthy and is close to two feet long. He has hazel eyes and a pastel hat with a grey feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Henry Schwartz, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dimble Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a necromancer, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and regain custody of his daughter

Ideals: Philantrophist. Bonds: Criminal record, Mentor, Adventurer, Family. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Dimble Glittergem, Male Gnome Wizard 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 30 pp.


Social Check DCs


Ozyman Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes. He carries a battered glaive and tarnished shortspear as well. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Insane, Sensitive, Antagonistic. Bonds: Immigrant. Occupation: Marshal

Voice: German accent

Attributes [hide]

Ozyman Underfoot, Male Halfling Ranger 8
Small (3'2") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Bernard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a sai on his belt. He carries a battered mace and tarnished sai as well. His hair is red and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Bernard Stansfield, Male Human Expert 2
Medium (5'3") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Deception +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. Brass mug with jade inlays (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Corkitron Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large auburn tufts of hair around his ears. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the east. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. Corkitron was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Barber. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Corkitron Copperkettle, Male Halfling Monk 15
Small (3'4") Halfling, True Neutral (CR 15)
Armor Class 15
Hit Points 90 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Medicine +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 7000 gp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (200 gp). A small bag of saffron. (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (200 gp). Jeweled anklet (1000 gp). Cloth of gold vestments (130 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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