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NPC Generator

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Advanced [show]


Brottor Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with top hat. His brown hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brottor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane, Hedonist. Bonds: Military, Nature. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Brottor Durthane, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 10 (+0)7 (-2)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 90 gp. 4 Smokesticks.


Social Check DCs


Gimurt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of his god around his neck, and a quarterstaff on his belt. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Criminal record, Poor. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Gimurt Daerdahk, Male Dwarf Rogue 10
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 14
Hit Points 81 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 19 (+4)15 (+2) 9 (-1)13 (+1)
Skills Intimidation +5, Nature +6
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 150 pp. Golden pearl (70 gp). Red spinel (70 gp). Coral (70 gp). Deep blue spinel (800 gp). Blue diamond (4000 gp). Rhodochrosite (7 gp). Pink pearl (70 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His auburn hair is braided into rings. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Travok was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Travok decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: He wants revenge against goblins; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Rich, Job, Religious, Enemies, Criminal record. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Travok Graybeard, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)10 (+0) 17 (+3)8 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 3 Tanglefoot bags.


Social Check DCs


Fargrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in an above average manner. His chestnut hair is thinning but still full. His eyes are violet and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Fargrim Fireforge, Male Dwarf Rogue 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)14 (+2) 18 (+4)9 (-1)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 40 pp.


Social Check DCs


Dazzazn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His black crest is thinning but still full. His red eyes dart from person to person.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Flaws: Insane. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Dazzazn Yarjerit, Male Dragonborn Druid 10
Medium (6'4") Dragonborn, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1300 gp. Deep blue spinel (500 gp). Black pearl (500 gp). Moss agate (8 gp). Golden yellow topaz (500 gp). Silver pearl (130 gp). Brown-green garnet (130 gp). Rose (60 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs

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