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Advanced [show]


Nim Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and seeks redemption

Ideals: Passionate, Entrepeneur. Bonds: Poor, Immigrant, Criminal record, Adventurer. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Nim Othronus, Male Elf Fighter 13
Medium (4'7") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 101 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Jet (40 gp). 1 Medium magic item.


Social Check DCs


Boddynock Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Antagonistic, Insane. Bonds: Attractive, Job, Rich, Family. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Boddynock Dunben, Male Gnome Aristocrat 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Antitoxin. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Harvest Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His orange fur is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly. Bonds: Has a crush, Rich, Immigrant, In love. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Harvest Of Ebony, Male Tabaxi Bard 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Insight +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Ozyman Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern man, he wears baggy red pantaloons and a blue scarf. His long golden hair is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Ozyman Leagallow, Male Halfling Ranger 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears professional attire. He has wavy yellow fur. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted druidic powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Bonds: Attractive, Poor, Job. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Edge Of Clay, Male Tabaxi Commoner 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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