Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is gray and very short. He is very pretty but has cold, dead eyes.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.
History: A powerful slaver made him what he is. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has taken up work as a Assassin and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Gifted. Flaws: Racist, Lazy. Bonds: Attractive, Mentor. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 8000 cp.
Baern Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'3" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Baern hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He takes great joy in being the best Shoemaker in town.
History: Baern was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.
Motivation: Nothing but the best is good enough for him.
Ideals: Artistic, Impeccable, Philantrophist. Bonds: Adventurer, Job. Occupation: Shoemaker
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp.
Uthemar Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears white painted combat armor at almost all times. He wears his blonde hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Masseuse.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly. Bonds: Criminal record, Enemies, Job. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Glim Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His chestnut hair is braided into rings. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Mason. A true patriot, Glim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Mason like his father before him.
Motivation: Expand his business; and further expansion of business
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 68 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: Just what you see.
Fonkin Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a broad hat to hide his balding. His gray eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels the way he acts is they only way to get by in the world; and wants a kiss
Ideals: Justice, Impeccable. Flaws: Insomniac. Bonds: Nature, Has a crush. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.
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