Ildrex Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his brass crest in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 sp.
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His golden hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He struck the Sage job and began his own company from there.
Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business
Ideals: Impeccable. Bonds: Attractive, Enemies, Poor, Job. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 13)
Armor Class 15
Hit Points 60 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Jeweled gold crown (8000 gp). An abacus with copper, silver and gold markers (120 gp). Solid gold idol (600 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item.
Alex York, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes. His auburn hair is long and unkept. He has several tiny aquamarine earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.
History: He was born in a small island village. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Nature, Military. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: Hematite (9 gp). 1 Minor magic item.
Lewis Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His red hair is heavily combed to the left. He wears large thick round spectacles.
Personality: Lewis wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Lewis was raised in a hard working conservative environment. Lewis was born on a far western plains where he grew up under the tutelage of his father, an expert Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Marshal again; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined. Bonds: Religious, Job, Immigrant, Slave. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Medrash Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He keeps his long scarlet crest kept up in a rat tail. He has several tiny topaz earrings on each ear.
Personality: Medrash wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a island tribe. Medrash abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Ideals: Disciplined, Philantrophist. Bonds: Rich, Nature, Adventurer. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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