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Advanced [show]


Moon Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He keeps his brown fur in a pixie cut. His eyes are blue and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: Moon was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Selfish. Bonds: Job. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Moon Fang, Male Tabaxi Barbarian 5
Medium (5'2") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 4000 sp. Jet (40 gp). Rhodochrosite (5 gp). Rock crystal (50 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey top hat and grey clothes. His golden hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He can't help but pocket interesting objects he comes across

History: Dain was born in the north. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Dain and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Criminal record, Slave. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Dain Fallack, Male Dwarf Expert 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Rhodochrosite (9 gp).


Social Check DCs


Brottor Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is typically in his Armorer uniform. He has a penchant for wearing a ring with an oversized emerald on his right hand. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: Money/treasure; and sabotage a competitor

Flaws: Ugly, Selfish. Bonds: Job, Rich, Nature. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Brottor Brazzik, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp.


Social Check DCs


Andram Art, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear yellow pants and tee shirts, he is not a threatening figure. His dark red hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Mundane. Bonds: Family, Job, Criminal record. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Andram Art, Male Tiefling Warlock 5
Medium (6'4") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alberich Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He is an epitome of beauty. His red hair is heavily combed to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast island. A gifted student he started as a Fletcher, but he got bored and became a Jeweler. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a fletcher again

Ideals: Joker. Bonds: Attractive, Religious, Nature, Job. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Alberich Deepdelver, Male Dwarf Cleric 7
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Deception +1, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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