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Advanced [show]


Everard Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His top hat is riddled with cuts and holes. His eyes are violet and catlike.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of northern immigrants he idolized his mother. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Everard Westcott, Male Human Paladin 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. Jade (150 gp).


Social Check DCs


Ghesh Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a tan and red handkerchief worn on his right side. He keeps his brass crest in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Ghesh Mystan, Male Dragonborn Warrior 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. 1 Masterwork studded leather.


Social Check DCs


Three Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is bristling with hidden weapons, mostly spears and hand crossbows. His orange fur is heavily combed to the left. His half smiles and copper eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Impulsive. Bonds: Criminal record, Attractive, Religious, Enemies. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Three Of Stars, Male Tabaxi Rogue 8
Medium (6'3") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 7000 sp. Rhodochrosite (7 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of greatswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has moderate length white hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with music.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Krimmon High-hill, Male Halfling Aristocrat 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of death on his torso. He has wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich eastern family. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Joker, Gifted. Bonds: Attractive, Job, Rich. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Taklinn Aranore, Male Dwarf Rogue 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 20 (+5)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs

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