Robert Ramsay, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large black tufts of hair around his ears. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and his religion dominates his actions
Flaws: Ugly, Addict. Bonds: Rich, Religious, Nature. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp.
Arannis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His red hair has been sun bleached extensively. This amber eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes him a fraud.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Bellfounder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp.
Adrik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely black suit with pastel socks and a vest with buckled shoes. His black hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: Adrik is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.
History: Adrik was born in the east. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Ideals: Philantrophist, Persistence, Gifted. Flaws: Depressed. Bonds: Religious. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Theodoric Royston, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His brown hair and beard is wavy and long. His blue eyes have a joyful gleam in them most of the time.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Apothecary business at a young age. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and expand his business
Ideals: Athletic, Justice, Optimist. Bonds: Job, Military. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Eiravel Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting brown shirt and pants. He wears a deerstalker hat to cover his moderate length golden hair. His face is scarred and worn.
Personality: He will rave to anyone who will listen. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Gifted. Flaws: Ugly, Insane, Disease. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
