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NPC Generator

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Advanced [show]


Guy Fawcett, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Laborer does. He carries with him a set of lances on his belt, each one with a topaz on the hilt. His hair is cut close to his head. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a miller again

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Attractive. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Guy Fawcett, Male Human Cleric 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. Amethyst (160 gp).


Social Check DCs


Mormog Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His hair, while still mostly white, has prominent grey streaks. His ears are large.

Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, his parents were killed by a dire rats raid, leaving Mormog alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Immigrant, Enemies. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Mormog Chester, Male Half-Orc Bard 4
Medium (5'10") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nalral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. He has a long blonde beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Nalral was born with his father's beautiful face. His psionic abilities were realized during a raid on his village. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Impulsive, Shy. Bonds: Attractive. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Nalral Rubyeye, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. Solid gold idol (600 gp). 1 Good lock.


Social Check DCs


Dazzazn Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Adventurer. He keeps his red crest in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: Dazzazn lived on a farm with his father, near the main road leading to a nearby town. His psionic abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent father

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Dazzazn Akambherylliax, Male Dragonborn Barbarian 7
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 71 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 700 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item.


Social Check DCs


Dreali Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His brown hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Dreali Dalanthan, Male Elf Paladin 8
Medium (4'9") Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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