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NPC Generator

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Advanced [show]


Pelaios Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy brown pantaloons and a green scarf. His chestnut hair is slicked back into a classic pompadour. His red eyes peer out from beneath his broad brown hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Pelaios lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and wants a kiss

Flaws: Disease. Bonds: Attractive, Family, Adventurer, Has a crush. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Pelaios Loathe, Male Tiefling Warlock 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Ozyman Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a flail on his belt. He is physically well-built. He has a long silver beard with little hanging trinkets. His green eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Disciplined. Bonds: Family, Military, Debt. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Ozyman Silvereyes, Male Halfling Expert 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears a small hat to cover his moderate length lavender fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He feels threatened by others; and he has decided he is irredeemable

Flaws: Antagonistic, Shy, Disease, Fearful. Bonds: Criminal record. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Dagger Grass, Male Tabaxi Adept 5
Medium (6'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 2000 sp. Jasper (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Morkral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His black hair is cut short. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Morkral took refuge in the ruined castle and found the beat up sword and armor he uses now. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Disciplined. Bonds: Attractive, Rich, Nature. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Morkral Gorunn, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Gimgen Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His hair is short and white. His green eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Healer, Gimgen learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Healer. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Gimgen Bofdann, Male Dwarf Bard 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 45 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2000 gp. Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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