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Advanced [show]


Mehen Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy bronze crest. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His bronze crest is heavily combed to the left. This red eyed westerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Sold as a small child to a brothel owner, Mehen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Weaver father left him crippled. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Disease, Fearful. Bonds: Adventurer, Mentor. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Mehen Kimbatuul, Male Dragonborn Barbarian 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 80 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His black hair is smooth and relatively long. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the north; and he uses money and sex appeal to get what he needs

Ideals: Logical, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Guardian, Rich. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Purban TellPenny, Male Halfling Aristocrat 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 17 (+3)8 (-1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Draconic, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Left-Handed Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and carries hammers. He wears a deerstalker hat to cover his moderate length beige fur. His eyes are likewise amber.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Attractive, Family. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Left-Handed Of Winter, Male Tabaxi Expert 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp.


Social Check DCs


Xappan Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan collared shirt and red pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His feathered hat is riddled with cuts and holes. His red unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Military. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Xappan Sanity, Male Tiefling Barbarian 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Frouse Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: Frouse was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Frouse abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Insane, Antagonistic. Bonds: Adventurer, Poor. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Frouse Garrick, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs

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