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Advanced [show]


Theodoric Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and carries monstrous two handed axes. His auburn hair is smooth and relatively long. He has several tiny topaz earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a minor phobia of water and hates getting wet.

History: He comes from a rich western family. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Theodoric Ramsey, Male Human Bard 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Hematite (16 gp).


Social Check DCs


Solomon Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Flaws: Hedonist. Bonds: Adventurer, Nature. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Rothenel, Male Half-Elf Paladin 3
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp.


Social Check DCs


Tordek Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a moderate pudge and is not very fit. He wears his brown hair down. His eyes are gray and catlike.

Personality: Tordek hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and to pay off his debts

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Nature, Debt. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Tordek Glanhig, Male Dwarf Wizard 5
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Smoky quartz (20 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up. He has a tattooed face.

Personality: A skeptical and narcissistic man, Warryn's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Slave, Military. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Warryn Waggletop, Male Gnome Adept 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 25000 sp. 1 Half-Plate.


Social Check DCs


Theobald Milton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Professionalism. Flaws: Secretive. Bonds: Rich, Criminal record. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Milton, Male Human Expert 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Lapis lazuli (5 gp).


Social Check DCs

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