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NPC Generator

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Advanced [show]


Gruk Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a grey poncho over his likewise colored trousers and shirt. His red hair, when down, is lengthy. His eyes are likewise amber.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Gruk studied abroad. A gifted student he started as a Performer, but he got bored and became a Bowyer. He has worked as a Bowyer like his father before him.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Guardian, Job. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Gruk Stanton, Male Half-Orc Aristocrat 1
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Traki Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His eyes, though not visible through his cowl, are brown.

Personality: This man loves painting and to teach people painting more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the south. One day when Traki was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Traki was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: PTSD. Bonds: Immigrant, Family, Job. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Traki Iranapha, Male Elf Aristocrat 10
Medium (4'11") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Deft, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His black hair has been sun bleached extensively. He has gold eyes and a white hat with a black feather.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Persistence, Fighting. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Ahrim Deft, Male Tiefling Sorcerer 17
Medium (6'7") Tiefling, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 47 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Deception +9, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Giant
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176666666

Possessions: 1800 pp. Fire opal (1600 gp). Amethyst (80 gp). Deep blue spinel (700 gp). Violet garnet (700 gp).


Social Check DCs


Arannis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a green and yellow robe with the hood down. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Arannis Sylvaranth, Male Elf Warrior 13
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 58 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Athletics +7, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 400 pp. Malachite (9 gp). Deep blue spinel (500 gp). Golden yellow topaz (500 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Read, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, pastel cloak. He has shaved his head bald. His fierce amber eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.

Motivation: Regain custody of his daughter; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Theodoric Read, Male Human Druid 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs

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