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NPC Generator

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Advanced [show]


Baradad Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has rusty crest. His thin eyebrows rest above his beady red eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Locksmith in town.

History: Born in the north to a Locksmith, Baradad learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Locksmith like his mother before him.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Baradad Orexijandilin, Male Dragonborn Ranger 8
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Anger, Male Tiefling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his yellow robe and has his sword always slung over his shoulder. His red hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: Sammal was born in the west. At a young age he loved to build and create. When Sammal reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Ugly, Insomniac, Selfish. Bonds: Military. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Sammal Anger, Male Tiefling Commoner 5
Medium (5'1") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs


Rangrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears black trousers with green and violet striped suspenders. He wears various colorful collared shirts. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: The child of northern immigrants he idolized his mother. After coming to the age of reason, Rangrim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Rangrim Ironfist, Male Dwarf Fighter 9
Medium (4'4") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 59 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Norman Kimberley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His hair is silver, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Norman Kimberley, Male Human Ranger 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Bagga Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright white hair and a scraggly beard. He has brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Bagga Roscoe, Male Half-Orc Paladin 5
Medium (5'9") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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