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NPC Generator

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Advanced [show]


Chay Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black leather gloves, a black jacket, and tight pants. He has shaved his head bald. He has gleaming, smiling amber eyes.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: Born to a Bookbinder, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He struck the Banker job and began his own company from there.

Motivation: To clean up the streets; and halfling compassion

Ideals: Artistic. Flaws: Racist. Bonds: Guardian, Poor, Job. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Chay Porridgepot, Male Halfling Adept 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 40000 cp. Aquamarine (800 gp). Red-brown spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Courier uniform. He has a slight overbite and is overall scrawny. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Courier. He has worked as a Courier like his mother before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Kelter Goldfound, Male Halfling Commoner 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Zûgor Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His head has been shaved. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He works hard and plays hard.

History: He was born in the north, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Zûgor Badger, Male Half-Orc Paladin 17
Medium (5'11") Half-Orc, True Neutral (CR 17)
Armor Class 12
Hit Points 128 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +5, Arcana +7
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 8000 gp. White opal (1100 gp). Deep blue spinel (1500 gp). Moss agate (7 gp). Azurite (7 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Star rose quartz (60 gp). Hematite (7 gp). Violet garnet (1500 gp). Carnelian (60 gp). Obsidian (7 gp). Deep green spinel (70 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Tourmaline (70 gp). Deep blue spinel (1500 gp). Red garnet (70 gp). Golden yellow topaz (1500 gp). Red garnet (70 gp). Jade (70 gp). Carnelian (60 gp). Golden yellow topaz (1500 gp). Smoky quartz (60 gp). Chrysoprase (60 gp). Amber (70 gp). Zircon (60 gp). Jade (70 gp). Carnelian (60 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Chad Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan pants and tee shirts. He has no hair. He has a dull look in his green eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and marry his sister to traveling adventurers

Flaws: Ugly, Impulsive, Disease. Bonds: Criminal record, Family. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Chad Xiloscient, Male Half-Elf Rogue 4
Medium (5'8") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alston Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man has a large green mantle and cape that has been intricately interwoven into his red robe. His chestnut hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Alston was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Alston Scheppen, Male Gnome Paladin 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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