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Advanced [show]


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" northern man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair is long and unkept. His eyes are brown and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.

History: When he was but 5 years old his parents immigrated from the north. A freak accident while working with his Barrister father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Fearful, Disease. Bonds: Immigrant. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Alston Folkor, Male Gnome Wizard 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Ratlûg Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries hand crossbows. His long golden hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He is a Metallic Dragon in disguise. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Adventurer, Slave. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Ratlûg Hale, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Srorthen Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue costume with the symbols of death on his torso. His long bronze crest is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Carpenter.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Artistic. Bonds: Attractive, Job, Nature. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Srorthen Jharthraxyn, Male Dragonborn Monk 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1500 gp. Red spinel (80 gp). Rock crystal (70 gp). Red garnet (80 gp). Tourmaline (80 gp).


Social Check DCs


Fragrant Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He wears his yellow fur down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Fragrant lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Poor, Family. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Fragrant Plume, Male Tabaxi Warrior 5
Medium (6'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nim Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He has a long auburn beard with little hanging trinkets. His amber unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. Energy wise he seems alert and responsive.

History: When he was but 5 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Nim Mundy, Male Half-Elf Warrior 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4

Possessions: 230 gp.


Social Check DCs

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