Calcitro Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His chestnut hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. Calcitro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and a rival would like him out of the picture
Flaws: Insomniac. Bonds: Rich, Criminal record, Adventurer, Religious. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 14)
Armor Class 15
Hit Points 65 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
Possessions: 800 pp. Brass mug with jade inlays (100 gp). Solid gold idol (400 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Solid gold idol (400 gp). An abacus with copper, silver and gold markers (130 gp). 1 Medium magic item.
Shadow In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a green poncho over his likewise colored trousers and shirt. His white fur is thinning but still full. He has a dull look in his yellow eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north his family was never financially stable. Shadow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Disciplined, Optimist. Flaws: Addict. Bonds: Poor, Nature. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 18)
Armor Class 10
Hit Points 101 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +8
Possessions: 1800 pp. Fire opal (1600 gp). Sard (70 gp). Lapis lazuli (4 gp). Moss agate (4 gp). Amber (140 gp). Lapis lazuli (4 gp). Violet garnet (800 gp). Banded agate (4 gp). Deep blue spinel (800 gp). Jade (140 gp). Brown-green garnet (140 gp). Silver pearl (140 gp). Citrine (70 gp). Violet garnet (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Radomir Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. He wears his auburn hair up in a very large beehive style do. He has several tiny sapphire earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and he has money and likes to spend it
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Rich, Nature. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
Possessions: 6000 sp. Fire opal (500 gp). Aquamarine (1300 gp).
Vonbin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His long blonde hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and to be a shipwright again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 20 (+5) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Darkwood Buckler.
Sun Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in brown turtlenecks beneath a black coat with tan slacks. He has moderate length brown fur. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Sun wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: Money/treasure.
Ideals: Disciplined, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 66 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 130 pp. Black pearl (1100 gp). White pearl (110 gp). Violet garnet (1100 gp). Tiger eye turquoise (9 gp). Carnelian (40 gp). Sardonyx (40 gp). Star rose quartz (40 gp). White opal (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
