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Advanced [show]


Pirithin Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His hair is short and red. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. He moved out north to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Pirithin Bigheart, Male Halfling Cleric 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


Hobart High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with blue pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. He has hazel eyes and a white hat with a blue feather.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: Attractive, Military. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Hobart High-hill, Male Halfling Commoner 15
Small (3'2") Halfling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 41 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills History +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. White pearl (110 gp). Azurite (10 gp). Freshwater pearl (10 gp). Fire opal (1300 gp). Obsidian (10 gp). Chrysoprase (80 gp). Deep blue spinel (500 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Marshal uniform. With bright auburn hair and a scraggly beard. His eyes are green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Patrick Iranapha, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)16 (+3) 10 (+0)14 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6

Possessions: 700 gp.


Social Check DCs


Nim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a perfectly clean shirt and pair of pants. With bright blonde hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Nim's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nim is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Nim grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Impeccable, Justice. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Nim Iranapha, Male Elf Barbarian 5
Medium (4'10") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Chalcedony (30 gp). Sardonyx (30 gp). Zircon (30 gp). Onyx (30 gp).


Social Check DCs


Wrenn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky red painted plate armor. He is an epitome of beauty. His hair is short and auburn. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Wrenn was born with his father's beautiful face. In his 12th year, his parents were killed by a brigands raid, leaving Wrenn alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Someone believes him a fraud; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Enemies, In love. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Wrenn Quillsharpener, Male Gnome Fighter 5
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)13 (+1) 12 (+1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Zircon (80 gp). Pink pearl (90 gp).


Social Check DCs

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