Tordek Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, pastel shirt, and green tie. He has a slight overbite and is overall scrawny. His brown hair is greasy and uncared for. He has gleaming, smiling amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the east to a Barber, Tordek learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 5 years.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Barber
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2000 gp. Carnelian (40 gp). Chalcedony (40 gp). Deep green spinel (70 gp). Aquamarine (700 gp). Golden pearl (70 gp). Deep green spinel (70 gp). Chalcedony (40 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His hair is chestnut and very short. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Cressel took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Disciplined, Gifted. Bonds: Job. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Carnelian (30 gp).
Corkitron Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with green colored cloaks and clothing, he is not a threatening figure. His long black hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Disease, Antagonistic, Mundane. Bonds: Job. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Arnold Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp.
Beast Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He keeps his orange fur in a flapper bob. He has gleaming, smiling hazel eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Beast has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Rich, Job, Has a crush. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 19)
Armor Class 11
Hit Points 129 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Giant, Ignan, Halfling
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 3 | 2 |
Possessions: 22000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (600 gp). Finely wrought small gold bracelet (50 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Cloth of gold vestments (130 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver ewer (50 gp). Gold music box (3000 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (4000 gp). Jeweled electrum ring (4000 gp). Old masterpiece painting (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Golden circlet with four aquamarines (5000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Jeweled gold crown (4000 gp). 1 Medium magic item. 1 Medium magic item.
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