Brottor Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his auburn hair up in a very large beehive style do. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south his family was never financially stable. His childhood dream was to be a Sage, but he was a colossal failure. He has drifted from career to career and currently works as a Barrister.
Motivation: Revenge; and a deep hatred of goblins
Flaws: Ugly. Bonds: Enemies, Job, Poor, Immigrant. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1000 sp. Rock crystal (20 gp). Golden pearl (130 gp). 1 Half-Plate.
Suhnae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His golden hair is braided into rings. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of northern immigrants he idolized his father. His childhood dream was to be a Bellfounder, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2800 sp. 1 Masterwork Light wooden shield. 1 Half-Plate.
Diggory Graeme, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears yellow painted combat armor at almost all times. His blonde hair is kept up in a ponytail inside a broad hat. His eyes are blue.
Personality: He dislikes all the random violence that takes place in the north. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Ideals: Athletic, Pacifist. Bonds: Family, Adventurer. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Quarethon Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with brown pants. His scarlet crest is knotted and matted. He has gold eyes and a white hat with a brown feather.
Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Quarethon studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Shy, Fearful, Impulsive. Bonds: Family. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 60 pp. Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nazdûg Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His hair is short and blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Nazdûg was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion
Ideals: Joker, Artistic. Flaws: Insomniac, Insane. Bonds: Family. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 22000 cp. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!
