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NPC Generator

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Advanced [show]


Joser Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered quarterstaff and tarnished falchion as well. His deerstalker hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Joser Cherrycheeks, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Godfrey Oakes, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. His hair is short and auburn. His eyes are hazel and catlike.

Personality: He has always had a great fascination with Human culture. He is a font of random trivia from the lore and stories he has discovered

History: Godfrey was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He now owns his own business.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Logical. Flaws: Racist. Bonds: Family, Job. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Godfrey Oakes, Male Human Fighter 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thar Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'10", this man is dressed in a clean black cloak covering his clean studded leather. His long blonde hair reaches down to his waist. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make him almost putty in your hands.

History: Thar was raised in a hard working conservative environment. A freak accident while working with his Shipwright father left him crippled. He has worked as a Masseuse like his father before him.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Selfish, Disease. Bonds: Job, Enemies. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Thar Ainsley, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 13 (+1)7 (-2)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gennal Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. He has black hair. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: He got into the Performer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Performer soon after.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and to reunite with his absent mother

Ideals: Optimist, Gifted. Bonds: Job, Family. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Gennal Floshem, Male Elf Aristocrat 10
Medium (4'10") Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Insight +5, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 4000 sp. Eye agate (10 gp). Star rose quartz (40 gp). Eye agate (10 gp). Violet garnet (1400 gp).


Social Check DCs


Lone Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue leather gloves, a blue jacket, and tight pants. He wears his beige fur down. He has copper eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the south. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lone was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge.

Bonds: Attractive, Enemies, Religious, Immigrant, Adventurer. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Lone Grass, Male Tabaxi Expert 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 8 (-1)17 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. A small bag of saffron. (50 gp). An abacus with copper, silver and gold markers (80 gp). Solid gold idol (300 gp).


Social Check DCs

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