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Advanced [show]


Ar-Karo Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries longswords. His red hair is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Ar-Karo was left his mother's suit of armor and trained in its use and care. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Military. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Ar-Karo Lindsay, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. Red-brown spinel (150 gp). 1 Minor magic item.


Social Check DCs


Abad Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his red hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Abad was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Bowyer job and began his own company from there.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Athletic, Professionalism. Flaws: Cynical, Insomniac. Bonds: Job, Rich. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Abad Moral, Male Tiefling Ranger 5
Medium (6'8") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Alexandrite (500 gp). Red spinel (40 gp).


Social Check DCs


Mehen Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, grey shirt, and blue tie. His crest is scarlet and curly. His eyes are a pleasant gold.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Mehen was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered writing. He now owns his own business.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Joker, Artistic. Bonds: Attractive, Job, In love. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mehen Nemmonis, Male Dragonborn Barbarian 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Aquamarine (900 gp). Alexandrite (900 gp). Azurite (5 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.


Social Check DCs


Fargrim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Dwarven people; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Secretive, Racist. Bonds: Attractive, Mentor, Rich. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Fargrim Rakankrak, Male Dwarf Barbarian 5
Medium (3'11") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 70 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 500 gp. Golden yellow topaz (1300 gp). Red spinel (40 gp). Hematite (10 gp). Rock crystal (60 gp).


Social Check DCs


Oskar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and golden with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Oskar lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Family, Job, Criminal record. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Oskar Daraln, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1000 sp.


Social Check DCs

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