Euron Honor, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Ugly, Impulsive, Disease. Bonds: Criminal record. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp. 1 Average lock.
Qemuel Luck, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear violet pants and tee shirts. His silver hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qemuel is combative with any and all who dare try his patience in the slightest.
History: When he was but 3 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Just what you see.
Heian Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He sports a flattop hair cut. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heian was born in the north. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend
Ideals: Disciplined, Persistence. Bonds: Attractive, Adventurer, Criminal record. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 15)
Armor Class 14
Hit Points 65 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +5
Possessions: 6000 gp. Lapis lazuli (14 gp). Amethyst (150 gp). Eye agate (14 gp). Amethyst (150 gp). Tiger eye turquoise (14 gp). Violet garnet (1500 gp). Smoky quartz (50 gp). Alexandrite (1500 gp). Obsidian (14 gp). 1 Medium magic item.
Fax Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long rusty crest is drawn into a two foot long braid. His eyes are red and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Fax was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Joker, Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Corkitron Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports brown clothing, slightly heavier than average wear. He wears his white hair up in a very large beehive style do. His eyes are green.
Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 12)
Armor Class 11
Hit Points 70 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Terran, Aquan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +6
Possessions: 3000 gp. Eye agate (15 gp). Moss agate (15 gp). Sardonyx (50 gp). Golden pearl (100 gp). Golden yellow topaz (200 gp). Blue quartz (15 gp). Chalcedony (50 gp). Rose (50 gp). Golden yellow topaz (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!