Tricking Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Fortune-teller does. His fur, while still mostly yellow, has prominent grey streaks. He has hazel eyes.
Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Tricking was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Family, Nature. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Draconic, Celestial, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 200 gp.
Miles Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His hair is red, silky, and of moderate length. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Military, Rich. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp.
Joser Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a pastel cloak and cross-gartered brown stockings. His hair is golden and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Animals are drawn to him, and he is able to talk to them.
History: The child of eastern immigrants he idolized his father. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent father.
Ideals: Justice, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Deep blue spinel (1400 gp). Moonstone (30 gp). Rhodochrosite (5 gp).
Anverth Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is knotted and matted. He wears an eyepatch.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. His psionic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: To find somewhere to settle down; and money/treasure
Ideals: Gifted. Flaws: Ugly, Racist, Mundane. Bonds: Rich. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 57 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 60 pp. Iolite (70 gp). Rock crystal (70 gp). Golden pearl (90 gp). 1 Silver holy symbol. 1 Magnifying glass. 1 Healer’s kit. 1 Magnifying glass.
Taklinn Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and silver. His eyes are violet and catlike.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Taklinn reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Secretive. Bonds: Poor, Attractive, Military. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp. 1 Buckler.
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