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NPC Generator

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Advanced [show]


Koeth Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is blonde and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. Koeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy. Bonds: Criminal record, Nature, Job. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Koeth Floshem, Male Elf Bard 13
Medium (5'2") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 43 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 17 (+3)14 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Iolite (80 gp). Golden yellow topaz (400 gp). Rose (80 gp). Blue quartz (13 gp). Zircon (80 gp). Deep blue spinel (400 gp). Chalcedony (80 gp). Zircon (80 gp). Deep blue spinel (400 gp). Banded agate (13 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a axe on his belt. He carries a battered sword and tarnished axe as well. He keeps his beige fur in a flapper bob. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of a Painter, who enjoyed hunting, Cloud was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Nature, Family. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Cloud In the Wind, Male Tabaxi Warrior 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 170 gp. 2 Tanglefoot bags.


Social Check DCs


Pikar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He is physically well-built. His golden hair is cut short with large spiked bangs in the front. His eyes are gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. As long as the job gets done he does not care how it got done.

History: Born in the east to a Carpenter, Pikar learned a great deal about his mother's area of expertise. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Justice, Professionalism, Gifted. Bonds: Job. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Pikar Jamjar, Male Halfling Cleric 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 9 (-1)17 (+3)
Skills Performance +5, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Sardonyx (30 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Fax Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His long copper crest is drawn into a two foot long braid. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with dancing.

History: Born in the south to a Barrister, Fax learned a great deal about his mother's area of expertise. He worked as a nervous Barrister and found it very stressful. By chance he met his brother recently and the two have been together since.

Motivation: He is unsatisfied with his job; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Fax Bhenkumbyrznaax, Male Dragonborn Barbarian 16
Medium (6'8") Dragonborn, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 134 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +8, Performance +7
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +7

Possessions: 8000 gp. Deep green spinel (90 gp). Hematite (8 gp). Sardonyx (70 gp). Citrine (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nuraval Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. His golden hair is slicked back into a classic pompadour. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich western family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Religious. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Nuraval Caebrek, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs

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