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NPC Generator

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Advanced [show]


Mûzglob Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. Mûzglob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. During his travels, Mûzglob and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mûzglob discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mûzglob fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Mûzglob Adley, Male Half-Orc Monk 16
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +7, Survival +6
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +6

Possessions: 7000 gp. Sapphire pendant on gold chain (2300 gp). Silver chalice with lapis lazuli gems (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Cloth of gold vestments (150 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Left-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case and is in decent physical shape. His fur is lavender and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Fletcher business at a young age. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Fletcher.

Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Flaws: Shy. Bonds: Job, Slave. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Left-Handed Of Spirit, Male Tabaxi Monk 1
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Hupe Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. He married young, but lost his spouse to gnolls. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Attractive, Enemies. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Hupe Thorngage, Male Halfling Sorcerer 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 64 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Arcana +6, Performance +8
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 300 pp.


Social Check DCs


Enialis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He sports a long red beard, and similarly colored long hair. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Has a crush. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Enialis Goltorah, Male Elf Expert 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)17 (+3) 18 (+4)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Celestial, Undercommon, Draconic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His orange fur is knotted and matted. He has several tiny amethyst earrings on each ear.

Personality: Eccentric and domineering, Emerald will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Rich. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Emerald Grass, Male Tabaxi Paladin 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)14 (+2) 18 (+4)18 (+4)
Skills History +4
Senses Passive Perception 14
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1200 sp. Bloodstone (30 gp).


Social Check DCs

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