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Advanced [show]


Dain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. His hair is golden and very short. His amber eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Optimist, Artistic. Flaws: Mundane, Racist. Bonds: Rich. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Dain Eversharp, Male Dwarf Ranger 10
Medium (3'11") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Druuk Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his brown hair up in a very large beehive style do. He has blue eyes.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Druuk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Druuk. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Criminal record. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Druuk Digby, Male Half-Orc Commoner 3
Medium (6'2") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Forcas Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His blue hair is unkempt and raggedy. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and tiefling compassion

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Forcas Harmony, Male Tiefling Sorcerer 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Vonbin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a trident. His brown hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: Vonbin was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Religious, Job, Attractive, Adventurer. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Vonbin Goldfinder, Male Dwarf Rogue 7
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 63 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)9 (-1) 10 (+0)12 (+1)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 800 gp.


Social Check DCs


Anverth Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His hair is cut close to his head. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Anverth was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Anverth Daergel, Male Gnome Druid 12
Small (3'5") Gnome, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver ewer (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Golden circlet with four aquamarines (6000 gp).


Social Check DCs

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