Halimath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red armored body suit, with a simple black line shooting up and back down. His long black hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Halimath grew up listening to his mother's many stories. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To get a good night's sleep.
Ideals: Athletic, Disciplined. Flaws: Insomniac. Bonds: Adventurer. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Percival Vance, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. He keeps his golden hair in a flapper bob. His eyes are likewise violet. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Slave. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 20 gp.
Pandjed Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Sage does. His rusty crest is braided into rings. His half smiles and gold eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Sage business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic, Pacifist, Logical. Bonds: Job, Attractive. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Draconic, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 40000 cp.
Norman Merton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Addict, Lazy. Bonds: Religious. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Bloodstone (50 gp). 1 Banded mail.
Zûmug Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Mortician does. His hair is greying and his face has many wrinkles. His eyes are green and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.
History: Zûmug was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands
Ideals: Professionalism. Flaws: Depressed. Bonds: Job, Poor, Enemies. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 13
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5
Possessions: 500 gp. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!
