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Advanced [show]


Diggory Wheatley, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a black coat with brown slacks. His skin is fair and his fingers are delicate and long. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of northern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Diggory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Persistence, Optimist. Bonds: In love, Immigrant, Criminal record. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Diggory Wheatley, Male Human Commoner 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 14 (+2)16 (+3)
Skills Arcana +6, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Odo Merton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He likes to wear blue tank tops with pastel pants. He has a hunchback. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Odo was born the youngest of three triplets. A gifted student he started as a Bounty Hunter, but he got bored and became a Locksmith. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Family, Job. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Merton, Male Human Adept 9
Medium (6'4") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in the south to a Dilettante, Oppleby learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Servant again; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Oppleby Scheppen, Male Gnome Warrior 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 121 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Investigation +7
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +7

Possessions: 4000 gp. Amethyst (150 gp). Onyx (20 gp). Blue-white diamond (3000 gp). Carnelian (20 gp). Moonstone (20 gp). Emerald (500 gp). Star rose quartz (20 gp). Malachite (16 gp). Eye agate (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His blonde hair is lengthy and is close to two feet long. This violet eyed westerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. Bernard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and to reunite with his absent mother

Flaws: Ugly, Racist. Bonds: Family, Religious, Job. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Bernard Ainsley, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Taklinn Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man typically wears blue cloth garments or leather armor. He is muscular with a powerful set of arms. His long brown hair reaches down to his waist. His fierce blue eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Taklinn was born on a far southern forest where he grew up under the tutelage of his father, an expert Baker. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Joker, Artistic, Impeccable. Flaws: Disease. Bonds: Immigrant. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Taklinn Ironfist, Male Dwarf Wizard 6
Medium (3'11") Dwarf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 13 (+1)7 (-2)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Auran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: Just what you see.


Social Check DCs

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