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NPC Generator

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Advanced [show]


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: Gerald was born in the north. At a young age he loved to build and create. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Gerald Bradley, Male Human Warrior 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 107 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 2600 gp. Moss agate (11 gp). Peridot (50 gp). Bloodstone (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and silver. His hazel eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Athletic, Pacifist. Bonds: Enemies, Religious, Mentor. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Korfel Firahel, Male Half-Elf Bard 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)15 (+2) 10 (+0)9 (-1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Star ruby (1300 gp). Fire opal (1300 gp). Iolite (30 gp).


Social Check DCs


Bidreked Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has bronze crest. His gold eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Joker, Logical. Flaws: Greedy. Bonds: Nature. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Bidreked Qyxpahrgh, Male Dragonborn Sorcerer 7
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 800 gp. Black pearl (600 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His silver hair is thinning but still full. He has blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dimble took refuge in the old dungeon and found the beat up spear and armor he uses now. He has drifted from career to career and currently works as a Laborer.

Motivation: He is unsatisfied with his job.

Flaws: Cynical, Impulsive. Bonds: Immigrant, Nature, Job. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Dimble Tarkelby, Male Gnome Adept 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)13 (+1) 13 (+1)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Darkwood Shield.


Social Check DCs


Arumawann Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Arumawann grew up listening to his mother's many stories. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Joker, Fighting. Flaws: Insane, Fearful. Bonds: Adventurer. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arumawann Pilwicken, Male Gnome Expert 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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