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Advanced [show]


William Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He sports tan clothing, slightly heavier than average wear. His hair is golden and curly. He has amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and to be a scribe again

Ideals: Athletic, Philantrophist. Flaws: Mundane, PTSD. Bonds: Job. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

William Kitchur, Male Human Ranger 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp.


Social Check DCs


Gerbo Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly kukris and sais. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gerbo hails from a village terrorized by orcs. Gerbo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerbo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Joker, Justice. Bonds: Rich, Criminal record, Enemies. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Gerbo Turen, Male Gnome Monk 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 17 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tim Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather, and sports empty pouches on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Tim took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his writing dream.

Motivation: His relatives are trying to arrange a marriage; and seeks redemption

Ideals: Gifted, Artistic. Bonds: Has a crush, Family, Criminal record. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Perceval Burke, Male Half-Elf Commoner 7
Medium (5'3") Half-Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 900 gp. Moss agate (11 gp). Black pearl (1600 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Beren, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Bookbinder. He carries a battered hammer and tarnished halberd as well. He sports a flattop hair cut. He has gleaming, smiling brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: Fibblestib was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has achieved small success as a Bookbinder.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Joker. Bonds: Job, Religious, Family. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Fibblestib Beren, Male Gnome Rogue 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. Violet garnet (1200 gp). Star ruby (700 gp). Tiger eye turquoise (5 gp). Red garnet (100 gp).


Social Check DCs


Cockaby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He carries a battered sai and tarnished rapier as well. He wears a colorful flower in his white hair. He has several tiny sapphire earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Shy, Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Cockaby Cobblelob, Male Gnome Cleric 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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