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NPC Generator

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Advanced [show]


Trey Melancon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a black and white robe with the hood down. His tied-back hair is golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's looking for his big break

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record, Adventurer. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Trey Melancon, Male Human Commoner 7
Medium (5'8") Human, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform. He has a moderate pudge and is not very fit. His chestnut hair is lengthy and is close to two feet long. His black eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Mormo hails from a village terrorized by orcs. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Ideals: Optimist. Flaws: Shy. Bonds: Job, Enemies, Criminal record. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Mormo Fear, Male Tiefling Monk 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 18 (+4)16 (+3)
Skills Performance +5, Survival +6
Senses Passive Perception 14
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Valafar Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His top hat is riddled with cuts and holes. His black eyes peer out from beneath his top black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, In love. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Valafar Sanctuary, Male Tiefling Cleric 7
Medium (6'4") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Oren Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Oren Fastfoot, Male Halfling Wizard 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Jebeddo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His head has been shaved. He has green eyes and a white hat with a violet feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Sensitive. Bonds: Religious, Mentor, Nature, Adventurer. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Jebeddo Horcusporcus, Male Gnome Ranger 14
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 130 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +7, Deception +7
Senses Passive Perception 13
Languages Common, Gnome, Orc, Infernal
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 2000 gp. Rose (60 gp). Deep blue spinel (1600 gp). Lapis lazuli (14 gp). Moss agate (14 gp). Banded agate (14 gp). Zircon (60 gp). Obsidian (14 gp). Banded agate (14 gp). Hematite (14 gp). Eye agate (14 gp). Black star sapphire (900 gp). Silver pearl (110 gp). Amber (110 gp). Golden yellow topaz (1600 gp). Onyx (60 gp). Lapis lazuli (14 gp).


Social Check DCs

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