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NPC Generator

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Advanced [show]


Aust Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long silver beard, and similarly colored long hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Doctor, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To settle down with his crush; and balancing his hectic life and new healer responsibilities is difficult

Flaws: Shy. Bonds: Enemies, Criminal record, Job, Has a crush. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Aust Amastacia, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 8 (-1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Terran, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Zepar Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His eyes are silver and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Zepar grew up listening to his father's many stories. He found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Zepar Sympathy, Male Tiefling Expert 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)14 (+2) 12 (+1)18 (+4)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 700 gp.


Social Check DCs


Roger Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large brown tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Roger Wilmont, Male Half-Elf Warrior 8
Medium (5'4") Half-Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'6". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a crossbow. He has done his best to style his beige fur to look like a famous performer. His yellow eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Windy is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Justice, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Windy Candle, Male Tabaxi Rogue 5
Medium (6'6") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 300 gp. Deep blue spinel (1300 gp). Eye agate (6 gp).


Social Check DCs


Darrak Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his yellow robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He has wavy black hair. His gray eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and to reunite with his absent father

Flaws: Sensitive, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Darrak Trollbleeder, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 gp. Tiger eye turquoise (16 gp).


Social Check DCs

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