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NPC Generator

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Advanced [show]


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft grey waves gently in the breeze. He has a moderate pudge and is not very fit. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: Rangrim was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Rangrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it

Ideals: Joker. Flaws: Selfish. Bonds: Rich, Attractive, Criminal record. Occupation: Bather

Voice: American accent

Attributes [hide]

Rangrim Graybeard, Male Dwarf Expert 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Dagger Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears silk and lounges about seductively. His beige fur is heavily combed to the right. His eyes are a pleasant amber.

Personality: Aggressive, abrasive, and angry, Dagger embodies much of what other species detest in the Tabaxis. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his father was called into army service. His necromantic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Dagger Of Ivory, Male Tabaxi Aristocrat 5
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Perception +3, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Five Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has wavy yellow fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Insane. Bonds: Religious, Poor, Criminal record. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Five Buttons, Male Tabaxi Barbarian 4
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 14 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp. Chrysoprase (30 gp). Chrysoberyl (130 gp). 1 Minor magic item.


Social Check DCs


Curran Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His eyes are likewise green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: Curran was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Tailor, but he got bored and became a Unemployed. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a tailor again

Flaws: Ugly, Shy. Bonds: Job, Poor, Slave. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Curran Wiseacre, Male Halfling Druid 9
Small (3'3") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)18 (+4) 14 (+2)19 (+4)
Skills Deception +7, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan, Draconic, Abyssal
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He has a moderate pudge and is not very fit. His blue hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: He got into the Junk Dealer business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has worked as a Junk Dealer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and a rival would like him out of the picture

Flaws: Insane, Racist, Selfish. Bonds: Job, Criminal record. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Barakas Prudence, Male Tiefling Wizard 14
Medium (6'7") Tiefling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 29 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +7
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 3000 gp. Red-brown spinel (120 gp). Black pearl (900 gp). Carnelian (70 gp). Moss agate (5 gp). Aquamarine (900 gp). Black opal (900 gp). Bloodstone (70 gp). Tourmaline (120 gp). Deep blue spinel (900 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs

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