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NPC Generator

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Advanced [show]


Raam Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Navigator uniform. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Navigator, Raam learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Navigator.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Slave, Rich. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Raam Contempt, Male Tiefling Rogue 7
Medium (6'5") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 60000 cp. Rhodochrosite (16 gp). Black star sapphire (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. He wears a colorful flower in his red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Oblar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep.

Ideals: Optimist, Justice. Flaws: Insomniac. Bonds: Attractive, In love. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oblar Honeypot, Male Halfling Fighter 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting tan shirt and pants. His auburn hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Attractive, Nature. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Rael Jacobs, Male Half-Elf Fighter 4
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Naill Raethran, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is greasy and uncared for. His gray eyes are slightly larger than normal.

Personality: Eccentric and domineering, Naill will drive conversation. He has a minor phobia of water and hates getting wet.

History: Naill was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and regain custody of his son

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Family, Rich. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Naill Raethran, Male Elf Expert 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Therai Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black cloak and cross-gartered green stockings. His blue hair is kept up in a ponytail inside a broad hat. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing music.

History: Therai hails from a village terrorized by dire rats. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Therai was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Therai Peace, Male Tiefling Barbarian 7
Medium (5'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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