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NPC Generator

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Advanced [show]


Ethereal Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright tan suits and hats. His beige fur, when down, is lengthy. He has a dull look in his copper eyes.

Personality: Ethereal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tabaxi compassion; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Family. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Ethereal Paws, Male Tabaxi Expert 4
Medium (6'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Erdan Aloro, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black cloak and cross-gartered yellow stockings. He wears a colorful flower in his chestnut hair. He has gleaming, smiling hazel eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Artistic, Gifted. Bonds: Attractive. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Erdan Aloro, Male Elf Rogue 7
Medium (5'3") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 120 pp.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His long gray fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Cask grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cask took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and to unite with his brother

Flaws: Selfish. Bonds: Attractive, Family, Adventurer, Nature. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Cask In the Wind, Male Tabaxi Barbarian 19
Medium (5'0") Tabaxi, Chaotic Good (CR 19)
Armor Class 15
Hit Points 139 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)21 (+5) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Insight +8, Survival +8
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 5d8-1, Ranged +11 / 5d8+5, Grapple +5

Possessions: 22000 gp. Gold dragon comb with red garnet eye (400 gp). Old masterpiece painting (2100 gp). Finely wrought small gold bracelet (70 gp). A small bag of saffron. (70 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Fire opal pendant on a fine gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Silver chalice with lapis lazuli gems (120 gp). Gold dragon comb with red garnet eye (400 gp). Cloth of gold vestments (120 gp). An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Medium magic item.


Social Check DCs


Uthemar Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His skin is fair and his fingers are delicate and long. He wears a feathered hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: PTSD. Bonds: Adventurer, Immigrant, Family. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Uthemar Ariessus, Male Elf Barbarian 2
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 220 gp. 1 Breastplate.


Social Check DCs


Mûzglob Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair and beard is wavy and long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is searching for what he claims is his rightful reward.

Motivation: To end his boredom; and to pay off his debts

Ideals: Disciplined, Professionalism. Flaws: Mundane. Bonds: Poor, Debt. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Mûzglob Harrington, Male Half-Orc Adept 16
Medium (6'4") Half-Orc, Neutral Good (CR 16)
Armor Class 10
Hit Points 59 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 900 pp. Lapis lazuli (15 gp). Chrysoberyl (140 gp). Red-brown spinel (140 gp). Lapis lazuli (15 gp). Sardonyx (30 gp). Blue sapphire (1500 gp). Alexandrite (700 gp). Chrysoprase (30 gp). Rose (30 gp). Aquamarine (700 gp). Amethyst (140 gp). Azurite (15 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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