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Advanced [show]


Emerald Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally shirtless and showing off his tattooed chest. He wears a top hat to cover his moderate length beige fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Emerald was born the youngest of three triplets. His first spouse was a Butcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent father

Ideals: Entrepeneur. Bonds: Has a crush, Family, Job, Enemies. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Emerald Of World, Male Tabaxi Bard 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Deception +7, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 140 pp. 1 Minor magic item.


Social Check DCs


Sammal Terror, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue tunic with grey highlights, and long tan pants that bunch up around his shoes. His blue hair is drawn into a tight pony tail with a skull scrunchie. His gold eyes are slightly larger than normal.

Personality: Eccentric and domineering, Sammal will drive conversation. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and he is content

Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Sammal Terror, Male Tiefling Ranger 1
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp.


Social Check DCs


Geoffrey Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of death on his torso. He is physically well-built. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised in a island tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Nature, Criminal record. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Geoffrey Colton, Male Human Expert 9
Medium (5'6") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)19 (+4) 10 (+0)11 (+0)
Skills Athletics +6, History +7
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Gnoll, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +7

Possessions: 60 pp.


Social Check DCs


Paggen Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown leather gloves, a brown jacket, and tight pants. His black hair is matted, messy, and big. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 5 years old his parents immigrated from the west. Paggen was born on a far western island where he grew up under the tutelage of his father, an expert Spice Merchant. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the west; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Disease, Secretive. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Paggen Nackle, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp.


Social Check DCs


Cask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His orange fur is lengthy. His eyes are likewise green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Cask was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Farmer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to be a shoemaker again

Ideals: Optimist. Bonds: Attractive, Job, Religious. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Cask Of Spirit, Male Tabaxi Aristocrat 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp. Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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