Igden Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears white cloth garments or leather armor. His hair is golden, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. Igden enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Igden was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a mason and was forced into it by his family
Ideals: Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 14000 cp. Freshwater pearl (15 gp). Golden yellow topaz (700 gp). Star rose quartz (30 gp). Red spinel (40 gp). 1 Minor magic item.
Alston Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case, and he perpetually has his halberd ready. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alston fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Gnomish people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Racist, Impulsive. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 6000 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
Barendd Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Barendd will drive conversation. He also has developed a complete distrust of the Miner profession.
History: He is a Lamia in disguise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1 Hourglass.
Bidreked Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a fancy brown suit, he is not a threatening figure. His scarlet crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the east to a Architect, Bidreked learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Architect job and began his own company from there.
Motivation: To be a Glassblower again; and he seems to be bored by most things
Flaws: Mundane. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (150 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kugáluga Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely brown suit with green socks and a vest with buckled shoes. With a patchy white beard and wild white hair. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Kugáluga was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
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