Orsik Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He is bald on top and has large white tufts of hair around his ears. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.
History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and expand his business
Ideals: Athletic. Flaws: Ugly, Addict, Shy, Hedonist. Bonds: Poor. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. Deep green spinel (130 gp). 1 Masterwork Uncommon Weapon.
Mozikth Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of quarterstaffs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white crest is kept up in a ponytail inside a Stetson hat. His red eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.
Motivation: Expand his business; and to be a engraver again
Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Job, Rich. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 65 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 18 (+4) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Infernal, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
Possessions: 220 pp. Jet (140 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mamnen Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He has styled his dark red hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Mamnen took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his writing dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated, Artistic, Gifted. Bonds: Attractive. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 14)
Armor Class 12
Hit Points 84 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Draconic, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 300 pp. Alexandrite (800 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.
Rivaan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is silver and very short. He has gleaming, smiling gold eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Rivaan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful wizard made him what he is. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Since then, he has sought to make the best of life.
Motivation: He wants revenge against giants.
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Mentor, Enemies. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 59 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp.
Thamior Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!