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Advanced [show]


Ernest Axton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His red hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: This man loves music and to teach people music more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Poor, Adventurer, Religious. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Ernest Axton, Male Human Barbarian 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Rock crystal (30 gp).


Social Check DCs


Trail Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, green, dusty cloak. His yellow fur is matted, messy, and big. He has a dull look in his amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trail was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Trail Running, Male Tabaxi Monk 10
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +7, Deception +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +6

Possessions: 20000 sp. Amber (160 gp). Black pearl (900 gp). Red-brown spinel (160 gp). Violet garnet (900 gp). Chrysoberyl (160 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Nuraval hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Enemies, Religious. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Nuraval Balderk, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Pink pearl (60 gp).


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He is wearing a long, blue, dusty cloak. He wears his golden hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He has all his life been fascinated with singing.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Antagonistic, Insane. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Morkral Strakeln, Male Dwarf Druid 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 71 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +7, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and black robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His black hair has been sun bleached extensively. His eyes are gray and beady.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Robert Mellerelel, Male Half-Elf Aristocrat 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 210 gp.


Social Check DCs

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