Kilvar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and carries bows. His blonde hair has been sun bleached extensively. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Thamuz Care, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in tan turtlenecks beneath a blue coat with pastel slacks. His blue hair is long and unkept. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 5 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Farmer like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Fonkin Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Tanner. He wears his black hair up. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Fonkin will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small island village. His childhood dream was to be a Locksmith, but he was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fonkin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and further expansion of business
Ideals: Extrovert, Fighting. Flaws: Fearful. Bonds: Job, Nature. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Gimgen Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears professional attire. He wears his chestnut hair up. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Performer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: He's attracted to the PC; and obtaining odd cultural dwarven artifacts is his passion
Flaws: PTSD. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Delebean Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Delebean was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Engraver job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Persistence, Justice. Bonds: Adventurer, Job, Slave. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7000 sp. 1 Minor magic item.
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