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NPC Generator

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Advanced [show]


Skûn Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy red hair. His hazel eyes peer out from beneath his Stetson tan hat.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. Skûn was born on a far southern island where he grew up under the tutelage of his father, an expert Architect. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Poor, Mentor, Immigrant. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Skûn Tinley, Male Half-Orc Aristocrat 3
Medium (5'0") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 14 (+2)6 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears many layers of old clothing at all times. His golden hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: Aramil hails from a village terrorized by dire rats. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of dire rats.

Flaws: Ugly, Terse, Addict. Bonds: Poor, Enemies. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aramil Amakiir, Male Elf Adept 4
Medium (4'11") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 10000 cp. Pink pearl (110 gp). Hematite (5 gp). Obsidian (5 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Soveliss Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Locksmith does. His hair is short and black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a plains tribe. His childhood dream was to be a Brewer, but he was a colossal failure. He now owns his own business.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is unsatisfied with his job

Bonds: Job, Immigrant, Attractive, Has a crush, Nature. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Soveliss Iranapha, Male Elf Warlock 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1500 sp. Banded agate (13 gp).


Social Check DCs


Peter Harper, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Stableman, Peter learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable. Bonds: Poor, Job, Criminal record. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Peter Harper, Male Human Adept 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 400 gp. Rich purple corundum (1200 gp).


Social Check DCs


Borun Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is auburn, silky, and of moderate length. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of gnolls once and for all.

History: The child of northern immigrants he idolized his mother. In his 15th year, his parents were killed by a gnolls raid, leaving Borun alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Enemies, Immigrant. Occupation: Guard

Voice: Stutters

Attributes [hide]

Borun Goldfound, Male Halfling Rogue 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Alexandrite (600 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs

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