Chay Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear black pants and tee shirts. His golden hair is smooth and relatively long. His amber eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Miller business at a young age. His father was a soldier and died while he was still young. Chay was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Miller.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic, Joker. Bonds: Job, Military, Rich. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Pijjirik Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He wears a colorful flower in his bronze crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Pijjirik was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He became a Baker soon after.
Motivation: Expand his business; and he feels kind of lost in life
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Attractive, Job. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 65 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
Habor Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who likes to wear black tank tops with yellow pants, he is not a threatening figure. His long chestnut hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: This man loves painting and to teach people painting more than just about anything. He believes the world needs to unite to get rid of giants once and for all.
History: Habor was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Habor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Habor. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Family, Criminal record. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Brottor Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. His blonde hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Brottor is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and to unite with his brother
Flaws: Depressed. Bonds: In love, Attractive, Family, Immigrant. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 2000 sp. Aquamarine (1500 gp). Tiger eye turquoise (9 gp). Rich purple corundum (700 gp). Smoky quartz (50 gp). Eye agate (9 gp).
Hamil TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His Stetson hat is riddled with cuts and holes. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: He got into the Crown-heir business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Terran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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