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NPC Generator

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Advanced [show]


Medrash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. His crest is blue and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in morningstar use. He now mingles about in high society.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Athletic, Optimist, Professionalism, Fighting. Bonds: Rich, Enemies. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Medrash Orexijandilin, Male Dragonborn Monk 18
Medium (6'8") Dragonborn, Lawful Good (CR 18)
Armor Class 13
Hit Points 120 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Deception +7, Investigation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +4

Possessions: 500 pp. Obsidian (12 gp). Deep green spinel (130 gp). Obsidian (12 gp). Sard (50 gp). Deep blue spinel (900 gp). Jet (130 gp). Golden yellow topaz (900 gp). Moonstone (50 gp). Star rose quartz (50 gp). Violet garnet (900 gp). Rock crystal (50 gp). Star rose quartz (50 gp). Bloodstone (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His hair is silver, silky, and of moderate length. His amber eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Gnomish culture. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich eastern family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Anverth Gummen, Male Gnome Commoner 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Obsidian (5 gp). Jet (150 gp). Emerald (400 gp). Moss agate (5 gp).


Social Check DCs


Oskar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Oskar Frostbeard, Male Dwarf Paladin 8
Medium (4'0") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 88 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 8 (-1)10 (+0)
Skills History +6, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Elven, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. Black pearl (200 gp). Black pearl (200 gp). Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Marbas Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a brown cloak and cross-gartered grey stockings. His broad hat is riddled with cuts and holes. His red unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of northern immigrants he idolized his father. Cursed with lycanthropy at a very young age, Marbas has worked very hard to control his curse. After a long history of fighting, Marbas and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Disease, Antagonistic. Bonds: Military, Immigrant. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Marbas Madness, Male Tiefling Warrior 11
Medium (5'9") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +6, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His fur, while still mostly black, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and someone believes him a fraud

Ideals: Fighting, Philantrophist. Flaws: Greedy, Insomniac. Bonds: Enemies, Nature. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Aura In the Wind, Male Tabaxi Sorcerer 10
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Investigation +5, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Embroidered and bejeweled glove (3000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (170 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs

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